World

World> Facilities

Introduction to essential facilities in Unchartered Waters Online

Shipyard
Purchase and sell ships, ship parts or repair at the shipyard.
Shipyard size depends on the village scale. Shipyards will be marked as - on the map
Shipyard Master
Purchase ship, sell ship, exchange ship
Purchase ship
Buy a ship of your own. There are ships for exploring, combat, and trading.
Check what equipment can be used on the ship by selecting 'ship parts' option. To hop aboard the new ship select it at 'exchange ships' One character can own up to three ships.
Sell Ship
Sell off a ship you possess. The price will depend on its durability.
Exchanging Ships
Change the ship you are traveling on. Exchanging ships can only be done at ports and shipyards.
Build a Ship
Users who have 'shipwright' skills can create a ship of their own.
Material, cargo, and other items can be customized.
Users can also change the max number of sailors, cannon rooms, and sail capacity.
Shipwright
Shipwrights can repair and upgrade ships.
All villages have at least one shipwright.
Repair
Recover the ship's durability or damaged ship part.
This will cost the player some money instead of materials.
Upgrade
change sail type. Square sails may be fast when there are tailwinds but slow when the wind changes direction to headwinds.
Vertical sails may not be as fast as square sails in tailwinds but can travel much faster in headwinds or when the wind is blowing from the sides.
Take into consideration the number of sails, handling experience, and travel area when making a custom ship.
Carpenter
Purchase ship armoring or sell ship parts.
Purchasing extra armoring
Purchase armoring for your ship.
It may slow down the travel ship but the ship will become resilient against enemy bombardment.
Sailmaker
Purchase an auxiliary sail or sell of ship parts
Purchasing auxiliary sails
Purchase auxiliary sails.
Ships equipped with auxiliary sails travel faster.
Arms Dealer
Purchase weapons such as cannons or sell off ship parts.
Purchase Cannons
Purchase cannons.
The cannon's number of gun ports must be below the cannon room's capacity to use.
Each cannon has its unique firing range and piercing power.

ex) four cannon rooms Falcon cannon (4)
Falcon cannon (6)
The total gun ports must not exceed the number of cannon rooms even if the ship is capable of carrying two types of cannon.
Purchase cannons and other weaponry or sell your ship.
Purchase special equipment
Purchase special equipment here.

Types Effects
Ram Ram into enemy ship.
The bigger the ship the more effective the attack.
The ship's durability decreases at collision.
Corvus Intervenes enemy escape during melee battles.
Forecastle / Sterncastle Better attack rates during melee battles.
Sprit / Spanker Upgrades the sail capacity, speeding up the ship..