


![]() |
![]() |
![]() |
|---|---|---|
| Support skill | Has the same skill as the user. The aide is hired for a job related to this skill. | The user's skill rank is increased by one point. |
| Language skill | The aide has the skill. | Language interpretation |
| Aide Skill | The aide has the skill. The aide is hired for a job related to this skill. | Aide skills are good to use |
![]() |
![]() |
![]() |
![]() |
|---|---|---|---|
![]() Chief Navigator |
Sail handling, rescue, surveying, geographic, survival, supply, drinking parties, play the violin |
Automatic tow |
Can [logout after automatic tow] at ports. Automatic tow allows the ship to move to a set location while the player is logged out. It requires an automatic tow skill for both the departing and arriving ports and the ship must be empty of cargo. |
Windbreak |
Can predict squalls by chance. | ||
Breakwater |
Can predict board side and high waves. | ||
Detour |
Can take precautions against seaweed | ||
![]() Lookout |
Recognition, explore, ecology, gathering, procurement, fishing, marching, unlocking, finding mines, steering, evasion, lookout |
Correspondence |
Use this skill to correspond with NPCs with nationalities you meet at sea. If it is successful relationships with the country will improve (hostility will decrease). |
Reconnaissance |
Find out other user's skills, equipment, or cargo information at random. It can only be used again after sailing a certain distance. | ||
Surprise attack |
Use against stateless NPC. An NPC ship will wreak havoc engaging in combat. User can acquire rare items at a higher rate. | ||
![]() Accountant |
Automatic tow, metal trading, spice trading, perfume trading, jewelry trading, art trading, crafts trading, cooking, sewing, casting, crafts, storage |
Production support |
Produce consuming less vigor. |
Delegate production |
Produces orders while at sea. Click a recipe and select delegate production to get started. |
||
![]() Store keeper |
Food trading, seasoning trading, alcohol trading, luxuries trading, medicine trading, textile trading, dye trade, mineral trade, cattle trade, weapons trading, firearms trading, industrial product trading, body language, investment, archeology, biology, art, appraisal |
Cleaning |
Prevents poor sanitation. |
Fire prevention |
Prevents fire in advance. | ||
Organizing cargo |
May prevent cargo collapse. | ||
Cat breeding |
May prevent mice. | ||
Latin |
Language common among European scholars. | ||
Celtic |
Language written in ancient scripts found on the island of Britain. | ||
Hebrew |
Language written in ancient scripts found on the Sinai Peninsula | ||
Ancient Egyptian |
Language written in ancient scripts of Egypt. | ||
![]() Lieutenant |
Swordplay, defense, assault, gunnery skill, ballistics, accuracy, reloading, penetration, gunfire, tactics |
Dodge cannon balls |
Weakens enemy cannon attacks. |
Enforcing gunnery |
Strengthens user's cannons. | ||
Restriction |
Prevents both ally and enemies from escaping for one to three turns in melee battles(successful by chance) | ||
Obstruction |
Incapacitates enemy item in melee battles (successful by chance) | ||
Pilfering |
Steals enemy funds, trade goods, or items by a small chance in melee battle (Not available for Vs. battles. Successful by chance) | ||
![]() Ship's Doctor |
Repair, leadership, pathology, first aid, surgery, digesting, plunder, row, shipwright, mine laying, cation, sociability |
Dietetics |
May prevent scurvy and malnutrition. |
Prevention |
May prevent epidemics. | ||
Restful sleep |
May prevent insomnia. | ||
Persuasion |
May prevent mutiny. | ||
Arbitration |
May prevent quarrels. | ||
Recreation |
May prevent frustration. | ||
Shouting |
May prevent anxiety. |

![]() |
![]() |
![]() |
||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Influence in acquiring skills. | Delegate related position and set sail. The user's experience points will be added. Aides need ten times the experience the user needs to level up.
|
||||||||||||||
| Characteristics | Enforced expert skills. Influences skill acquirement. | Increases at random upon level up. (skills relating to responsibilities rise faster) |
||||||||||||||
| Skills | Effects according to skill. | Skills can be acquired by fulfilling conditions and meeting the required level. Available skills differ among aides. |