
Evasion
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 15 Rowing rank 3 |
| Effect | Higher chances of missing enemy artillery attacks. Higher skill levels means longer evasion time and effect. |
| For Proficiency | Use skill |
Gunnery
| Required Vigour | 0 (passive) |
| Acquisition Requirements | Battle level 10 |
| Effect | Short cannon reload time and less jamming. The higher the rank the more effective the skill. |
| For Proficiency | Use artillery assaults during battle |
Accuracy
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 15 Gunnery rank 3 |
| Effect | Better hit rates for cannon balls. It also allows artillery attacks from short range. Higher ranks means the skill lasts longer with better effect. |
| For Proficiency | Use skill |
Ballistics
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 12 Gunnery rank 3 |
| Effect | Enables long range artillery attacks. The higher the rank the longer the skill lasts. |
| For Proficiency | Use skill |
Reloading
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 17 Accuracy rank 2 |
| Effect | Cannon reloading becomes faster temporarily. The skill lasts longer as the rank gets higher. |
| For Proficiency | Use skill |
Penetration
| Required Vigour | 25 |
| Acquisition Requirements | Battle level 20 Ballistic rank 2 |
| Effect | Improves artillery damage. Damage rate grows and effect lasts longer as the level improves. |
| For Proficiency | Use skill |
Swordplay
| Required Vigour | 0 (passive) |
| Acquisition Requirements | Battle level 3 |
| Effect | Heighten attack rate during melee battles and higher defense rate in battles on land. The Effect becomes stronger as the rank increases. |
| For Proficiency | Get in melee and land battles. |
Aboardage
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 2 Ship handling rank 1 |
| Effect | Becomes easier to initiate melee battles. |
| For Proficiency | Rank 1 max |
Rowing
| Required Vigour | 10 |
| Acquisition Requirements | Battle level 3 Ship handling rank 1 |
| Effect | Improves speed with galley-type ships. It also restrains fatigue. The higher the rank the more effective the skill becomes. |
| For Proficiency | Use skill |
Plunder
| Required Vigour | 0 (passive) |
| Acquisition Requirements | Battle level 10 Swordplay rank 5 |
| Effect | Steal opponents' belongings in melee and land battles. Higher rank means better results. |
| For Proficiency | Plunder opponent during melee battles. |
Guard
| Required Vigour | 10 |
| Acquisition Requirements | Battle level 5 Swordplay rank 2 |
| Effect | Guard rates rise momentarily during melee battle. Strong against assaults but weak against gunfire. When the skill succeeds in blocking enemy it counters the attack. (counter effect) More effective as the rank goes up. |
| For Proficiency | Use skill |
Assault
| Required Vigour | 25 |
| Acquisition Requirements | Battle level 12 Guard rank 3 |
| Effect | Heightens attack rate during melee battles temporarily. Strong against tactics but weak against defense. Effect grows as the rank increases. |
| For Proficiency | Use skill |
Gunfire
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 3 |
| Effect | Temporarily lower enemy attack rate and guard. Strong against guard and weak against tactics. The Effectgrows as the level increases. |
| For Proficiency | Use skill |
Tactics
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 12 Leadership rank 3 |
| Effect | Attack rate and defense rate rise temporarily during melee battles. Strong against gunfire and weak against assaults. The higher the rank the more effective. |
| For Proficiency | Use skill |
Repair
| Required Vigour | 10 |
| Acquisition Requirements | Battle level 3 |
| Effect | Use one material to recover durability of fleet member and own ship. The higher the rank the more recovery. |
| For Proficiency | Use skill |
Leadership
| Required Vigour | 10 |
| Acquisition Requirements | Battle level 5 |
| Effect | Break fights and mutiny among the sailors. It can calm havocs by chance. Higher ranks can persuade the sailors from mutiny easily. |
| For Proficiency | Use skill |
Fire Fighting
| Required Vigour | 10 |
| Acquisition Requirements | Battle level 2 |
| Effect | Put out fires out at sea. It can put out major fires by chance. |
| For Proficiency | Use skill |
First Aid
| Required Vigour | 0 (passive) |
| Acquisition Requirements | Battle level 3 |
| Effect | prevent number of sailors from decreasing. It also prevents damage by discovered items with traps. Effects grow stronger as the level increases. |
| For Proficiency | Being under attack or escalating to melee battle. Preventing traps. |
Pathology
| Required Vigour | 0 |
| Acquisition Requirements | Battle level 5 First aid rank 2 |
| Effect | Cure infectious diseases and scurvy |
| For Proficiency | Rank 1 max |
Surgery
| Required Vigour | 30 |
| Acquisition Requirements | Battle level 10 First aid rank 3 |
| Effect | requires one water. Recover number of sailors by treating casualties. Note that the number of recoverable sailors decrease as the sailors go down. Improved treatment number as the level increases. |
| For Proficiency | Use skill |
Steering
| Required Vigour | 0 (passive) |
| Acquisition Requirements | Battle level 1 |
| Effect | Increase the ship's turning speed and prevent mine damage. High ranks increases the turning speed. |
| For Proficiency | Level increases as the ship sails |
Lookout
| Required Vigour | 5 |
| Acquisition Requirements | Battle level 1 |
| Effect | Find out the admiral names of far away ships. Effect lasts longer as the rank increases. |
| For Proficiency | Use skill |
Mine Laying
| Required Vigour | 20 |
| Acquisition Requirements | Battle level 15 Tactics rank 2 |
| Effect | requires one cannon ball. Lay mines during battle at sea. The damage increases as the level goes up. |
| For Proficiency | Use skill. More points if the mine hits. |
Request Reinforce
| Required Vigour | 5 |
| Acquisition Requirements | Battle level 3 Lookout rank 1 |
| Effect | A different player can come to the rescue. In vs. battles the user who initiated the fight and bounties cannot use this skill |
| For Proficiency | Rank 1 max |
Request Convoy
| Required Vigour | 100 |
| Acquisition Requirements | Adventure level 22 Soldier level 56 Reinforcement rank 1 |
| Effect | Get reinforcement from a fellow national. Not available for vs. battles. |
| For Proficiency | Rank 1 max |
Shipbuilding
| Required Vigour | 0 (passive) |
| Acquisition Requirements | Battle level 7 Repair rank 3 |
| Effect | Build your own ship with 60% the cost of going to a shipyard. More ships are available as the rank goes up. Refurbish the ship hold. |
| For Proficiency | Use skill to make new ship |
Sword Mastery
| Required Vigour | 0 |
| Acquisition Requirements | Battle level 20 Swordplay rank 5 |
| Effect | Close range attack rates improve in battles on land. |
| For Proficiency | Engage in land battles |
Sniping
| Required Vigour | 0 |
| Acquisition Requirements | Trade level 10 Battle level 15 Gunfire rank 3 |
| Effect | Long range attack rates improve in battles on land |
| For Proficiency | Engage in land battles |
Arms
| Required Vigour | 0 |
| Acquisition Requirements | Battle level 20 Gunnery rank 3 Tactic rank 1 |
| Effect | Thanks to good knowledge of weapons, you are able to operate powerful equipment on special ships. |
| For Proficiency | Build enforced original ships and win a battle with an NPC. |